Oxford VR

Promoting an innovative therapy to help isolated patients get their lives back

The Challenge

  • GameChangeVR is an innovative virtual reality therapy to help people with psychosis.

  • A recent large-scale clinical trial had shown the treatment to be effective - with results published in the Lancet Psychiatry.

  • The Oxford VR team wanted to promote the therapy and share the trial results with healthcare professionals.

 

How we helped

  • We created an animation that included contributions from participants with lived experience.

  • The animation was used alongside other promotional resources to raise awareness about the therapy.

  • The video was used by the Guardian newspaper to explain the therapy in its article about the trial.

The work of the Orinoco team is truly excellent. This animation was brilliant. Everyone agrees, it is a cut above.
— Prof Daniel Freeman, University of Oxford

 More of our work

Dell Medical School, University of Texas at Austin: Factor Health animation

Dell Medical School, University of Texas at Austin: Factor Health animation

British Association for Sexual Health and HIV, Centenary of Sexual Healthcare

DREAMS START, UCL